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Coming Soon!

smokeSCREEN will be available in April 2018. Please check back soon.

 
 
 

About smokeSCREEN

A collaboration between the play2PREVENT Lab, Yale and USC Tobacco Centers of Regulatory Science (TCORS), and Schell Games, this project expanded on earlier development and evaluation of the videogame intervention, PlayForward: smokeSCREEN with the goal of collecting in-game and standardized data on adolescents’ attitudes, perceptions, and knowledge about e-cigarettes and other tobacco products. We conducted focus groups with over 30 teens, aged 11-14 to adapt and playtest the new game and then collected in-game (documenting their actions in the game) as well as standardized data on 80 teens. Using methods we have developed at the play2PREVENT Lab, we are analyzing these unique in-game data and the standardized data to evaluate how teens process messages and form attitudes, perceptions, and obtain knowledge regarding tobacco products.

 
 
 

Interested in bringing smokeSCREEN to your school or program?

Contact us with the form below.

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